by admin | Jul 29, 2013 | Innovation, Market Research |
Last week, I wrote a few posts about the immersive qualities of new gaming tech and how even games released a few years ago (Limbo) have become more engaging by launching on platform that allow for a different method of playing the game (in that case, touch-screen)....
by admin | Jul 24, 2013 | Games |
At Research Through Gaming, we’re huge fans of Limbo. Close the curtains, turn off the lights, or in this case now you can just squint a bit anywhere you like because this month the dark and atmospheric Limbo game was launched on iOS. It’s been a fantastic...
by admin | Jul 22, 2013 | Games |
Picture this. 1992 – a hollywood studio pitch meeting for Super Mario Brothers the Movie. “So, this guy is a plumber?” “He’s a plumber and so is his brother.” “And his girlfriend is a princess?” “Of a magical...
by admin | Jul 18, 2013 | Games |
I first noticed Mathletics when working in a Primary School. It was After School Club and on a rather cold winter’s afternoon, the children were all in the computer lab playing games and using the art software. Suddenly I heard this furious tapping coming from...
by admin | Jul 15, 2013 | Engagement, Games, Gamification |
Getting children away from the TV or computer screen is harder today than ever before. It seems every device out there is becoming one with a screen that can access the web and game content. Get them away from their PS3, and their on the iPad. A vicious circle indeed;...