IIeX 2018 in Amsterdam – here we come!

IIeX 2018 in Amsterdam – here we come!

Presenting a new case-study with our upcoming talk at IIeX:  Game design: Engaging Students to Evolve University Marketing. Come see us in Amsterdam between 19th and 20th Feb 2018.Book your conference ticket here. As regular readers of our posts will know, we’re...
UX.Live conference! We spoke, we debated, we learned

UX.Live conference! We spoke, we debated, we learned

We were thrilled to be invited for the inaugural UX.Live conference in London, where speakers from Adobe, BBC, Uber, Tesco and Facebook spoke about all things user experience, psychology, semiotics and design. Betty Adamou, our Founder and Head of ResearchGame Design,...
Interview with +7 intelligence podcast

Interview with +7 intelligence podcast

The +7 intelligence podcast is all about how games impact people. So we were delighted when Ches Hall, +7 intelligence podcast founder (and works at NASA by day!) got in contact to interview us about using games as research instruments for insight. You can listen to...
Our work published in Dutch research schoolbook

Our work published in Dutch research schoolbook

RTG have long standing relationships with schools and universities teaching game-based research methods; invited across the globe to speak to hundreds of students guiding them on using games and gamification. From as far as Venezuela to India and countries in between,...
Betty interviewed with the Emotion Podcast EMAWW

Betty interviewed with the Emotion Podcast EMAWW

We’re very pleased to present Betty Adamou’s interview podcast with EMAWW! Emaww is the Emotions Matter podcast, where thought-leaders and industry revolutionaries have been interviewed, so we were delighted that Monique Sacay-Bagwell of the Emotions...
Speaking at IMPACT 2017 in 2 days!

Speaking at IMPACT 2017 in 2 days!

On Wednesday 15th March I’ll be sharing a talk on how a ResearchGame can do more than help a brand sell more stuff, but can pave the way for reducing waste and supporting sustainability in fashion. While the subject is niche, using games for developing...