+ 44 (0) 7495 799 494 rtg@researchthroughgaming.com
  • Facebook
  • Twitter
  • Google
  • RSS
  • Facebook
  • Twitter
  • Google
  • RSS
Research Through Gaming
  • New product! R.A.D.
  • About
    • The Science Of ResearchGames™
    • FAQs
    • Why work with us
  • Solutions
    • Solutions: ResearchGames™
    • Solutions: Learning
  • Press & Events
    • Awards & Testimonials
    • Speaking Events
    • Our Publications
  • Contact
  • Blog
Select Page
Designing With Meaning Part 2: My Favourite Infographics

Designing With Meaning Part 2: My Favourite Infographics

by admin | Nov 21, 2013 | Design, Innovation, Market Research | 0 comments

This blog follows on from the “Loving Functional Design in Surveys” blog. In September, I spoke at the ASC Conference in Winchester, UK, and was lucky enough to listen to Tobias Sturt and Adam Frost from the Guardian talk about Infographics (you can...
Batkid: How A City Used Role-Play To Engage The World

Batkid: How A City Used Role-Play To Engage The World

by admin | Nov 19, 2013 | Role Playing | 0 comments

The Make-A-Wish Foundation, one of the greatest humanitarian initiatives on the planet, has always been highly regarded for the life-changing work they do. This time though, the organization has truly outdone itself, and it has used the gaming mechanism of role-play...

The Many Disciplines Of Market Research: An Evolving Map

by admin | Nov 18, 2013 | Market Research | 0 comments

By David Wisniowski This is an ever-evolving interactive map including all the disciplines of market research today. The point of this is that we’re going to adapt this map over time and in the future, compare disciplines that weren’t used/involved in...
Designing With Meaning Part 1: Loving Functional Design For Surveys

Designing With Meaning Part 1: Loving Functional Design For Surveys

by admin | Nov 17, 2013 | Conference Talk, Creativity, Design, Innovation, Market Research, User Experience | 0 comments

This blog discusses good and bad survey design with function, purpose and user experience in mind I used to study pattern cutting for womenswear design at University, and then went on to learn from one of the most edgy tailors in London’s Mayfair; Oscar Udeshi....
Futuristic Data Collection: inFORM Is MIT’s Dynamic Shape Display

Futuristic Data Collection: inFORM Is MIT’s Dynamic Shape Display

by admin | Nov 15, 2013 | Creativity, Design, Innovation, Market Research, News | 0 comments

By David Wisniowski Tangible Media Group, the MIT media lab, recently promoted its dynamic shape display ‘inFORM’. This device is the coolest piece of technology that has been unveiled by the company and allows users to interact with physical objects by means of...
« Older Entries
Next Entries »

Recent Posts

  • The challenge of building digital games (research games!)
  • Thank you – from an author to my readers
  • Market research is just a game, albeit it a serious game!
  • How does low participant engagement affect research?
  • Market researchers need to get serious about play

Categories

  • Avatars
  • Awards
  • Books
  • Conference Talk
  • Creativity
  • Design
  • Engagement
  • Games
  • Gamification
  • Give Back
  • Innovation
  • Interviews
  • Lectures
  • Market Research
  • News
  • Role Playing
  • User Experience
  • Webinars
  • Workshops

Meta

  • Log in
  • Entries RSS
  • Comments RSS
  • WordPress.org

Treasure hunt here:

Recent Posts

  • The challenge of building digital games (research games!)
  • Thank you – from an author to my readers
  • Market research is just a game, albeit it a serious game!

Get in touch with us

  • Contact

Follow us on Twitter

Tweets by @@RTG_Ltd

Copyright © 2017 Research Through Gaming Ltd

This website, including all text, images, and code are the property of Research Through Gaming Ltd.
  • Facebook
  • Twitter
  • Google
  • RSS

Designed by Elegant Themes | Powered by WordPress