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How does low participant engagement affect research?

How does low participant engagement affect research?

by RTG Team | Dec 11, 2018 | Engagement, Gamification, Innovation, Market Research |

Low participant engagement negative impacts every aspect of the research process. Get ready to check the tick boxes and see how many of these you’ve personally experienced. Low response rates. Every researcher can tell a story similar to this, “When I started out,...
Updated unemployment figures mean the Young Entrepreneurs Club is more important than ever

Updated unemployment figures mean the Young Entrepreneurs Club is more important than ever

by admin | May 18, 2016 | Innovation | 0 comments

This morning, it was announced that although 2,000 more people are now in employment in the UK, there are still 1.6 million people who are unemployed. Having experiences both in employment with an organization, and being self-employed, there are pro’s and...
New Young Entrepreneurs Club initiative from RTG kicks off this week!

New Young Entrepreneurs Club initiative from RTG kicks off this week!

by admin | Apr 19, 2016 | Creativity, Engagement, Give Back, Innovation, Interviews, News | 0 comments

  The Young Entrepreneurs Club is an initiative set up by Research Through Gaming to help under 18’s realise their potential for entrepreneurship. It’s a project we’ve kept under wraps for a little while but at long last we can reveal this new...
Don’t Ask About The Future of Mobile Market Research. Ask What Will Be Mobile For Market Research In The Future

Don’t Ask About The Future of Mobile Market Research.
Ask What Will Be Mobile For Market Research
In The Future

by admin | Jun 25, 2015 | Design, Games, Innovation, Market Research | 0 comments

  By Betty Adamou As a game developer for market research and data collection, I always have one eye on the evolutions in software and hardware in the games industry, which is a huge advantage, as so much technology is born from that industry to push the...
Our Fourth Year in Business and Two Leading Advisors

Our Fourth Year in Business and Two Leading Advisors

by admin | Jun 4, 2015 | Games, Gamification, Innovation, Market Research, News | 0 comments

  By Betty Adamou   Research Through Gaming, now in it’s 4th year in business, is treating you (and ourselves) to a new look Research Through Gaming website AND a whole new website dedicated to our sought-after and Playshops and Webinars. This new...
AMSRS conference blog No.1 (Fiona Blades’ and Tom Ewing’s talks)

AMSRS conference blog No.1 (Fiona Blades’ and Tom Ewing’s talks)

by admin | Oct 14, 2014 | Innovation, Market Research | 0 comments

The AMSRS conference has a full room this morning and first up speaking today is Elisa Molloy, the CEO of AMSRS with her welcoming remarks. George Zdanowicz and Di Shelton, two of the conference chairs, introduce Tom Ewing Tom Ewing, “Reasons to be...
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  • Thank you – from an author to my readers
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  • How does low participant engagement affect research?
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