+ 44 (0) 7495 799 494 rtg@researchthroughgaming.com
  • Facebook
  • Twitter
  • Google
  • RSS
  • Facebook
  • Twitter
  • Google
  • RSS
Research Through Gaming
  • New product! R.A.D.
  • About
    • The Science Of ResearchGames™
    • FAQs
    • Why work with us
  • Solutions
    • Solutions: ResearchGames™
    • Solutions: Learning
  • Press & Events
    • Awards & Testimonials
    • Speaking Events
    • Our Publications
  • Contact
  • Blog
Select Page
Re-Mission 2: Games Used in Cancer Treatment

Re-Mission 2: Games Used in Cancer Treatment

by admin | May 27, 2013 | Engagement, Games, Gamification, Innovation, Market Research | 0 comments

Continuing the theme of games tailored for healthcare that I discussed in my last post, this time I want to take a look a Re-Mission 2; designed to get young cancer suffers engaged and educated about the treatment they’re taking. The original Re-Mission video...
The Future Imagined By Game Designer Lateef Martin

The Future Imagined By Game Designer Lateef Martin

by admin | May 24, 2013 | Engagement, Market Research | 0 comments

Featured Article by Lateef Martin of Miscellaneum Studios “Rise and shine! Seems like you’ve had a hell of a night! Nightmare of a demon serpent with your boss’s face on it again huh? Have a tallcan of Chi™! and spring into your shift a little early ready for...
Limbs Alive: Stroke Victims Aided By Computer Games

Limbs Alive: Stroke Victims Aided By Computer Games

by admin | May 23, 2013 | Avatars, Games | 0 comments

Extending our ability to create games beyond the realms of market research is something we feel very strongly about at Research Through Gaming. Having already begun working in the academic sector with the IMPRINTS project, we are constantly on the look-out for ways in...
Research Through Gaming Two Years Old Today!

Research Through Gaming Two Years Old Today!

by admin | May 17, 2013 | Games, Gamification, Market Research | 0 comments

We’ve grown a lot in the last 2 years, and anyone who knows about us and has been following our progression will know what we’ve been up to and our achievements. But this blog isn’t going to be a ‘big up’ to ourselves. Of course...
Toys, play and how children can speak up without 10 point scales

Toys, play and how children can speak up without 10 point scales

by admin | May 15, 2013 | Games, Gamification | 0 comments

We like what we like. That’s usually how it goes, but when somebody asks you why you like it – that question can either stop you in your tracks to deeply ponder all the intricate reasons that you like something, or the answer can instinctively rise fast above like a...
« Older Entries
Next Entries »

Recent Posts

  • The challenge of building digital games (research games!)
  • Thank you – from an author to my readers
  • Market research is just a game, albeit it a serious game!
  • How does low participant engagement affect research?
  • Market researchers need to get serious about play

Categories

  • Avatars
  • Awards
  • Books
  • Conference Talk
  • Creativity
  • Design
  • Engagement
  • Games
  • Gamification
  • Give Back
  • Innovation
  • Interviews
  • Lectures
  • Market Research
  • News
  • Role Playing
  • User Experience
  • Webinars
  • Workshops

Meta

  • Log in
  • Entries RSS
  • Comments RSS
  • WordPress.org

Treasure hunt here:

Recent Posts

  • The challenge of building digital games (research games!)
  • Thank you – from an author to my readers
  • Market research is just a game, albeit it a serious game!

Get in touch with us

  • Contact

Follow us on Twitter

Tweets by @@RTG_Ltd

Copyright © 2017 Research Through Gaming Ltd

This website, including all text, images, and code are the property of Research Through Gaming Ltd.
  • Facebook
  • Twitter
  • Google
  • RSS

Designed by Elegant Themes | Powered by WordPress