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Designing With Meaning Part 1: Loving Functional Design For Surveys

Designing With Meaning Part 1: Loving Functional Design For Surveys

by admin | Nov 17, 2013 | Conference Talk, Creativity, Design, Innovation, Market Research, User Experience | 0 comments

This blog discusses good and bad survey design with function, purpose and user experience in mind I used to study pattern cutting for womenswear design at University, and then went on to learn from one of the most edgy tailors in London’s Mayfair; Oscar Udeshi....
Futuristic Data Collection: inFORM Is MIT’s Dynamic Shape Display

Futuristic Data Collection: inFORM Is MIT’s Dynamic Shape Display

by admin | Nov 15, 2013 | Creativity, Design, Innovation, Market Research, News | 0 comments

By David Wisniowski Tangible Media Group, the MIT media lab, recently promoted its dynamic shape display ‘inFORM’. This device is the coolest piece of technology that has been unveiled by the company and allows users to interact with physical objects by means of...
Japanese Company Closes Cultural Gap Through Savvy Marketing

Japanese Company Closes Cultural Gap Through Savvy Marketing

by admin | Nov 14, 2013 | Creativity, Design, Innovation, Market Research, User Experience | 0 comments

Freshness Burger is a company in Japan, which noted a culturally significant marketing gap, and took a very creative approach to fixing their unique problem. The video below will provide some insight into the issue as well as detail Freshness Burger’s innovative...

UCD Conference Summary: Experience, Meaning, Psychology, Serendipity & The Future

by admin | Nov 13, 2013 | Conference Talk, Innovation, Market Research, User Experience | 0 comments

Before being invited to speak at the UCD 2013 Conference, in truth, I hadn’t even heard of it. I didn’t even realise a whole conference could be dedicated to User Centred-Design or ‘UX’ design (User eXperience). But I am so glad that I attended...
Future Technology Watch: The ‘Immersive Cocoon’ Experience

Future Technology Watch: The ‘Immersive Cocoon’ Experience

by admin | Nov 7, 2013 | Innovation, Market Research, User Experience | 0 comments

By Paul McGhie The Immersive Cocoon is a concept product designed by NAU. The company states that the goal of the project is to ‘push the envelope and provoke a new conception of interface technology’. The Immersive Cocoon is a digital environment which NAU describes...
Halloween,  Zombies & Making Games: A Usual Day At Research Through Gaming

Halloween, Zombies & Making Games: A Usual Day At Research Through Gaming

by admin | Oct 31, 2013 | Design, Games, Innovation, Market Research | 0 comments

By Paul McGhie It’s no secret that I am a horror fan – I’m currently making a horror film, for starters. So when I was asked to put together a gamified ad campaign for Research Through Gaming earlier this year, I found my love of horror coming to the...
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