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How does low participant engagement affect research?

How does low participant engagement affect research?

by RTG Team | Dec 11, 2018 | Engagement, Gamification, Innovation, Market Research |

Low participant engagement negative impacts every aspect of the research process. Get ready to check the tick boxes and see how many of these you’ve personally experienced. Low response rates. Every researcher can tell a story similar to this, “When I started out,...
Gamification is Everywhere. It’s time to add it to research.

Gamification is Everywhere. It’s time to add it to research.

by RTG Team | Nov 27, 2018 | Games, Gamification, Market Research |

You can’t unsee gamification – it’s everywhere! Play is so central to our lives that everyone is absorbed in games and gamification in some form or another, multiple times per day. Those loyalty cards inciting you to collect points and those virtual badges encouraging...
The book is here! Games and Gamification in Market Research: Increasing Consumer Engagement in Research for Business Success

The book is here! Games and Gamification in Market Research: Increasing Consumer Engagement in Research for Business Success

by RTG Team | Nov 23, 2018 | Books, Gamification, News |

The book is finally here and available on Amazon and KoganPage! Games are the most engaging medium of all time: they harness storytelling and heuristics, drive emotion, and push the evolution of technology in a way that no other platform can. With Betty Adamou’s...
MICA students designed a more engaging survey than professional researchers…in 20 minutes

MICA students designed a more engaging survey than professional researchers…in 20 minutes

by admin | Sep 6, 2016 | Avatars, Engagement, Gamification, Lectures | 0 comments

Last week on Friday 2nd September I was delighted to have presented an activity-lead guest lecture via webinar to the talented and bright students at MICA University in India; a world-renowned University whose alumni (or MICAns, as they are known) have held and and in...
The Suspension of Disbelief in ResearchGames™.

The Suspension of Disbelief in ResearchGames™.

by admin | Apr 14, 2016 | Conference Talk, Engagement, Gamification | 0 comments

For are audiences who are hard of sight or have other difficulties reading, you can listen to this blog here: http://www.researchthroughgaming.com/wp-content/uploads/2016/04/The-Suspension-of-Disbelief-in-ResearchGames-audio_NewMR.m4a “So much of our lives are...
NewMR Webinar: The Gargantuan Differences Between Games & Gamification for Research

NewMR Webinar: The Gargantuan Differences Between Games & Gamification for Research

by RTG Team | Sep 22, 2015 | Games, Gamification, Webinars |

Betty Adamou was invited to speak in the ‘Life of the Cutting Edge of New Market Research‘ series of talks by NewMR. Check out her webinar on the NewMR website here or watch it...
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  • The challenge of building digital games (research games!)
  • Thank you – from an author to my readers
  • Market research is just a game, albeit it a serious game!
  • How does low participant engagement affect research?
  • Market researchers need to get serious about play

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